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- Path: mail2news.demon.co.uk!gate.demon.co.uk
- From: Jason <tmr@cosine.demon.co.uk>
- Newsgroups: comp.sys.cbm
- Subject: Re: Intro-Stripping
- Date: Sat, 2 Mar 96 12:34:50 GMT
- Organization: Cosine Systems
- Message-ID: <9603021234.AA000pg@cosine.demon.co.uk>
- References: <4h8k6a$mjq@news.xmission.com> <4h8t3r$bua@newsbf02.news.aol.com>
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-
- IBRanhdohm (ibranhdohm@aol.com) wrote:
-
- : I wondered that myself. One quick way is to Snapshot them, right where you
- : want them to start up each time, and store them to a second disk that way.
-
- You could do it this way, but remember that a snapshotted file will probably
- end up *bigger* than the original. The only real way to remove an intro is
- to be able to hack it off. Try this, it sometimes works...
-
- 1) Load the file (note down the end address for later).
- 2) RUN it and crank up your cartridge when the intro is up.
- 3) Hunt through for the beginning of the packed file (in many cases it'll
- have a packer startline like 2049 (Zipper) or 2066 (Time V5, 1001 Card
- and TARDIS) and will be on a page boundary (either $2000 or $4000 for
- example) or one byte after (eg $4001) it depends on the coder.
- 4) Use a monitor to shift from the start point you just found to the end
- of the original file you noted earlier down to $0801.
- 5) (its calculator time!) take the original end address, subtract the
- start point you found in step three and add $0801 and thats the new
- end of the file. Save it $0801-$xxxx where xxxx is the new end.
-
- This is *not* guaranteed to work, but has come in very useful to me for
- removing "dead" intros (ones that were corrupted in transit) in the past.
-
- Jason =-)
-